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  Opinion on Website Design
Posted by: CapTon - July 12th, 2014 at 6:15 AM - Forum: Web Design & Internet - Replies (3)

I need your guys' opinion on the design of a website I'm currently working on.

Here's the link to the picture: http://imgur.com/Wj296WT

Tell me what you think below and vote above!

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  Recent Amount of Spam on This Site
Posted by: CapTon - July 2nd, 2014 at 9:03 PM - Forum: Announcements - Replies (6)

NOTE: Sorry if this is the wrong board for this type of thread Smile I didn't know where it should go.

So I've noticed that there's been quite a bit of spam lately. Is there any way that we can prevent these spammers from creating threads and spamming up the forums?

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  The FileCave Blog
Posted by: Darth-Apple - June 28th, 2014 at 3:54 PM - Forum: Filecave Development - No Replies

I've been doing a lot of filecave development work over the past few days, and plan on spending the next few weeks actively converting all existing code to use the new API, as well as to fully flesh out content types. Once that's completed, the ACP will be completely recoded from scratch and I may be able to rethink an alpha release.

I was going to release an alpha release "before the end" of last July. Yes, even now, it's a year late, but back then I wasn't exactly anticipating Filecave being a full CMS, so a lot has been recoded since then. I'd say a good 70-80% of the code has been replaced or heavily reworked at this point, with the old code still remaining for actual file exchange related functions. That percentage is going to increase significantly in the coming weeks as I finish the basic functionality for content types and convert existing file exchange code to use these content types.

The advantage is that essentially, every piece of content that is managed by filecave will be a node. That allows for a lot more consistency as far as what's supported and what's not. For example, if a user created a plugin for adding tags and sorting content by them, it would be very easy to apply this functionality for all nodes, regardless of whether they are website pages, articles, blog posts, file uploads, or even forum posts. This isn't really anything particularly impressive as many of the leading CMSs take a similar approach, but it's nevertheless a concept I am proud of so far, and I'm looking forward to implementing it and seeing how everything goes.

Anyway, from now on, the majority of the development updates will be posted on the blog. For the weeks where a lot of active development is going on, I'll probably do Sunday or Monday night "weekly updates, " and plan on documenting API changes and progress as often as possible. Let me know what you think and what you want to see!

Click here for the filecave blog

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  Nanny Fired By Family But Refuses To Leave
Posted by: CapTon - June 27th, 2014 at 10:01 PM - Forum: Current Events - Replies (3)

http://www.cnn.com/2014/06/27/us/nanny-squatter/

An interesting situation....

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  2014 NBA Draft - June 26
Posted by: CapTon - June 22nd, 2014 at 3:06 AM - Forum: Current Events - No Replies

http://espn.go.com/nba/draft

So.... who do you think the Cavaliers (with the number one pick) will take?

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  Ubuntu/Unity - Take 2
Posted by: Darth-Apple - June 20th, 2014 at 7:47 PM - Forum: Technology & Hardware - Replies (2)

I just got my new laptop in earlier this week, and as I have never been a fan of Windows 8, one of the first things I did was dual boot it with Ubuntu. That's not to say that I find Windows 8 unusable, but at this point, I figure it's never a bad thing to try out what else is available, and in this case, it's been worthwhile.

I've pretty much been an on and off Ubuntu user since 6.06 was released, so that's a pretty solid eight years of use so far. I can't say that I've necessarily been ecstatic about all of the changes and decisions that the team has made over the years (particularly those from 10.04 onward), but in the end, with the release of 14.04 LTS, I've found myself once again a proud Ubuntu user.

My initial goal as a returning Ubuntu user was, as before, to find a decent replacement for the Unity interface that Ubuntu ships with by default. I tried xfce, which wasn't bad, and of course Cinnamon from Linux Mint remains a beautiful interface, but ultimately, I found myself using the default Unity interface once more. To be honest, I don't think I've ever found Unity this usable from previous versions of Ubuntu, with 12.04 being the last major version that I used consistently. They have only really changed minor things since 12.04, but they've made it a little easier to customize your experience, which, at least for me, has made a huge difference. And some of those minor details that have been changed have really gone a long way to improving the overall interface as well.

[Image: zMAQUDL.jpg]
(click for full size)

[Image: eMLFyjM.jpg]
(click for full size)

I removed a lot of clutter from the launcher and added a few desktop icons to make the overall desktop feel a little less cluttered. The latest version of Unity so happens to have an annoying bug which makes it more difficult to add desktop icons, but it is still easy to create them by copy/pasting from the usr/share/applications folder to the desktop folder.

Of course, I also disabled the online searching feature and enabled the show desktop icon and workspaces, which made the experience feel a little more efficient and usable. The workspaces aren't implemented especially well since clutter on the launcher from other workspaces shows in all workspaces, but the show desktop icon is very useful as a way to minimize any clutter that has been opened. I know that I personally like to keep way too much open at a time, so that helps a lot.

[Image: qKAsuL9.jpg]
(click for full size)

Unity also places menus, minimize/maximize controls, etc... straight in the toolbar found at the very top of the screen. Some may find that a bit annoying, but I personally find it brilliant once you tweak the behavior settings a bit under the appearance settings (Set the menus to display in the window's title bar instead of the global menu bar). The rather odd design decision actually makes better use of the screen space for maximized windows, and most applications integrate pretty well. And although there is an option to autohide the launcher, I'm actually pretty glad it doesn't autohide by default because it makes it very easy to switch between windows without using keyboard shortcuts.

Perhaps the biggest design flaw I've come across in Unity so far is related to workspaces. Workspaces, in the past, were a design feature implemented to make it very easy to organize a large number of open windows so that workflow was still as efficient and clean as possible. Unfortunately, while open windows can easily be organize, the clutter on the launcher does not get organized so easily from one workspace to the next, which is a bit of a disappointment considering how much clutter can easily build up on the launcher once you have more than a few applications open at once. I haven't found it too limiting yet, but I can't say it's on the list of my favorites as far as Canonical's design decisions related to Unity have been.

On the flip side, it is very nice for organizing maximized applications, and it's easy to switch between workspaces by application with the design decisions that they've made. I'm not entirely sure it's a tradeoff that's worth it for me, but at the very least, it encourages me not to keep too much open at once, and I absolutely love the great use of screen space in maximized windows. Tongue

[Image: Z8nBzX7.jpg]
(click for full size)

Ultimately, my fears are in what's to come in Unity 8. Of course, with 14.04 being scheduled as an LTS release, the Ubuntu team hasn't been particularly extravagant in their list of additions and radical changes. LTS releases in general tend to be more focused on stability than on groundbreaking additions, largely due to the five year support cycle for LTS releases. Ubuntu has, however, been working actively on their next version of Unity, which pursues the goal of "convergence" where every platform uses the same interface and operating system. It doesn't look like the full Unity8 package will be included in 14.10 quite yet, as the desktop version of Unity 8 leaves a lot to be desired, but it's not unlikely that 15.04 will see the beginnings of Ubuntu's convergence model taking place. It looks like Ubuntu is now actively pursuing the same goals that Microsoft has been pursuing over the past few years with their unified Windows 8 interface.

My fear is that in releasing an effective platform for mobile users, that the desktop platforms will fall out of the loop. Right now, the desktop interface included with Unity 7 is pretty robust. It certainly has room for improvement, but overall, it's a very efficient system that I have few complaints over. It will, with no doubt, be interesting what Ubuntu will do next with Unity 8 and their desktop systems, which is something I will be watching carefully.

Ultimately, if Ubuntu pulls off "Convergence" properly, while keeping an effective and consistent interface for desktop users, it could be the most interesting innovation that the company pulls off in a while. If they go the path that Windows 8 has gone and the final product isn't fully refined, it will leave many longtime users, including myself, highly disappointed. At the very least, however, Ubuntu has released another very nice 14.04 LTS release, and I've found it to be significantly easier to use than Windows 8's interface so far.

What are your overall thoughts on the Unity interface where it is now?

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  Laptop = Ordered
Posted by: Darth-Apple - June 11th, 2014 at 6:30 PM - Forum: Technology & Hardware - Replies (10)

I settled for a lenovo, partly because of the reputation with the company. There were a few hiccups in the ordering process, but now that the order has been fixed, I'm excited about getting first new PC in about five years.

http://shop.lenovo.com/us/en/itemdetails...5340008B64

It's got a nice i5 and 8GB of RAM too. This is gonna be one awesome machine. Tongue

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  Carrie (2013)
Posted by: Warwick - June 11th, 2014 at 5:02 PM - Forum: Media & Entertainment - Replies (5)

Did you watch the 2013 movie adaptation of Stephen King's novel, Carrie?

http://www.movies.com/carrie/m68718

I particularly enjoyed it, and I thought it was an amazing movie, despite the fact that most people considered it a flop. To be honest, one of the main reasons I liked it was the fact that it starred my celebrity crush, Chloe Grace Moretz.

Here is a parody review I made for it:

http://www.youtube.com/watch?v=vW0SH3AQMao

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  The trend of forums today
Posted by: Darth-Apple - June 10th, 2014 at 5:58 PM - Forum: Web Design & Internet - Replies (1)

I'll be the first to admit that I've probably been on far too many forums. Although I often join to support new communities, I generally don't stay active on the vast majority of them. Most don't even really survive the first year because the administrators give up and delete the forum. Of those that remain, many of them seem to be more about statistics and numbers than about the community atmosphere or the members. I don't particularly enjoy that sort of thing, so I've made a point to get involved in fewer forums for that reason.

Anyone else here made similar observations about the general direction of forums on the internet today? What, in your opinion, would it take to reverse that trend?

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  Art Through Code
Posted by: Frelxr - June 10th, 2014 at 4:42 PM - Forum: The Others - Replies (3)

Programming can be pretty artistic if you know how to construct and visualize beautiful logical concepts.

I've done it before. I should do it again.

I'm not talking about full production video games. (though those are art)
I'm talking about simple concepts/algorithms that generate beautiful designs.

Here is one example of such a language that is geared for this type of programming.
http://www.processing.org/

is anyone else into this? (not the language mentioned, but the concept in general)

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