June 27th, 2013 at 3:05 PM
MP3 is obviously the standard for music formats today. It is supported by pretty much everything these days, including Apple products. However, MP3 is a very old format as well. While it certainly does do a good job compressing audio, newer compression methods can show much better results. The .OGG format is an example of a newer format that can show some very impressive audio quality even at lower bitrates. In fact, a file compressed down to about 48kbps or so still sounds good enough to listen to in the ogg format, whereas in the MP3 format it would be unbearably horrible. Of course no format will be at its best at 48kbps, but ogg can do some pretty amazing things when it comes to audio compression. MP4/ACC is also showing slightly better results than MP3, although it still doesn't compare to the OGG format.
Many games are starting to use the ogg format to avoid licensing issues with MP3, and are also saving disk space in the process. Personally, I'd love to see OGG become the next standard, but unfortunately not all devices support it yet. Because of that, I still encode my files in MP3 at 192 or 256kbps. What's your opinion?
Many games are starting to use the ogg format to avoid licensing issues with MP3, and are also saving disk space in the process. Personally, I'd love to see OGG become the next standard, but unfortunately not all devices support it yet. Because of that, I still encode my files in MP3 at 192 or 256kbps. What's your opinion?