November 28th, 2019 at 4:44 PM
Well, there is nothing that I like better than a fix that does what it claims, and is easy to implement. The SC4Fix.dll file contains the fix to the dreaded Prop Pox issue, and there is an easy procedure to apply to existing cities that have been affected. I did as much, and I am very pleased with the result. Here is a picture of the same area of one of my cluster cities, with the restored props:
Did all props come back? Well, not quite: a very small amount of embankment puzzle pieces were still 'naked'. It took me about two minutes to fix them manually. This is a small price to pay - I was afraid that I would have to bulldoze and replop all infected puzzle pieces. The game is nice and does most of it during the procedure mentioned above.
Did all props come back? Well, not quite: a very small amount of embankment puzzle pieces were still 'naked'. It took me about two minutes to fix them manually. This is a small price to pay - I was afraid that I would have to bulldoze and replop all infected puzzle pieces. The game is nice and does most of it during the procedure mentioned above.