August 6th, 2019 at 9:08 AM
Meanwhile, since I work alternatively on my two clusters, I returned to the city of Prandergal in the 9-cities cluster. That city features one the busiest subway networks I ever created in the game. Making use of a very convenient feature of RTMT (all tiles of a station are functional), I have a bus-and-subway (combo) avenue station where 4 subway lines converge, using the station's 4 tiles. Here is the layout in subway view. I took traffic measurements on the various subway tunnels and I show the numbers:
I am quite pleased with the high usage of most subway branches converging at the station. And the station itself shows a usage of only about 9500 commuters - that figure, I surmise, represents Sims boarding or leaving subway trains and buses serving the station; Sims passing thru the station, or even changing from one subway line to another, are not tallied. This is actually fortunate, because otherwise the station would clearly be saturated.
I am quite pleased with the high usage of most subway branches converging at the station. And the station itself shows a usage of only about 9500 commuters - that figure, I surmise, represents Sims boarding or leaving subway trains and buses serving the station; Sims passing thru the station, or even changing from one subway line to another, are not tallied. This is actually fortunate, because otherwise the station would clearly be saturated.