March 29th, 2019 at 1:58 AM
eh, stellaris just got a whole new level of complicated with how they changed up the system in the last update...
Crime lords, managing districts, trade routes.. it's interesting now for sure, but way harder to be a devouring swarm or determined assimilators
also makes managing large numbers of planets way more complicated... though I haven't really tested how the AI governor manages things.
on the other hand there are some really awesome mods out there for it, like the extended megaprojects mod which allows you to build things like matrioska brains and turning stars into death rays that can wipe out an enemy system via wormhole gate.
or the star trek mod... because borg
I'd be happy to run a game sometime if you're interested guardian.
Crime lords, managing districts, trade routes.. it's interesting now for sure, but way harder to be a devouring swarm or determined assimilators
also makes managing large numbers of planets way more complicated... though I haven't really tested how the AI governor manages things.
on the other hand there are some really awesome mods out there for it, like the extended megaprojects mod which allows you to build things like matrioska brains and turning stars into death rays that can wipe out an enemy system via wormhole gate.
or the star trek mod... because borg
I'd be happy to run a game sometime if you're interested guardian.